C++ Development Game Development libsdl Bitmap fonts and Android optimisation – BOUNCE iT log #3 8 October 20234 November 2023 Abdelrahman Said Discussing how I used a bitmap font to optimise rendering text on Android devices. Read More
C++ Development Game Development libsdl Building a “game engine” – BOUNCE iT log #1 1 November 20221 November 2022 Abdelrahman Said In this first devlog, I explain my thought process and approach to building a “game engine” for my first ever game, BOUNCE iT. Read More