In this first devlog, I explain my thought process and approach to building a “game engine” for my first ever game, BOUNCE iT.
So, you are in a point in your life where you are considering switching careers. You have a lot to learn before you can make the switch, but not enough time because you have a demanding full time job. What do you do?
This is the exact situation in which I have found myself at the start of this year.
Over the past couple of days, I have been working to complete freeCodeCamp’s issue tracker project. I’m using MongoDB as the database and relying on Mongoose to model the data. Since I have been learning about testing lately, I wanted to write unit tests for the simple wrapper I wrote around Mongoose to add, update and remove issues to the database.